Ubisoft Reveals PC Requirements and Release Date for Skull and Bones after 9 Delays

Ubisoft Reveals PC Requirements and Release Date for Skull and Bones after 9 Delays

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Ubisoft anuncia los requisitos de Skull and Bones en PC y su fecha de lanzamiento tras 9 retrasos

Ubisoft’s highly ambitious game, Skull and Bones, has faced a wave of problems and development issues like never before. Years of setbacks have caused the release date to be delayed nine times, but finally, it seems Ubisoft has reached a good point and has now announced the system requirements and release date for the game. The announcement also comes with a time-limited closed beta just over two months before the launch.

Skull and Bones is a game based on piracy, seas, captains, and factions, where players will have to venture into an inhospitable world and follow their own rules to advance. In return, Ubisoft promises hours of fun as players rise from being a nobody to sharing the sea with the fiercest pirates.

Exclusive features for the PC version compared to consoles include uncapped FPS, multi-monitor and ultrawide support, a built-in benchmark, SDR and HDR support, advanced settings configuration, and day-one support for DLSS, FSR, and Ray Tracing.

The PC-exclusive features are what you’d expect for a AAA title in 2024 with so many delays, but let’s get to the important part: will your PC be able to run it properly?

For 1080p, Skull and Bones requires an i7-8700K or Ryzen 5 3600 paired with an RTX 2070 or RX 5700 XT, which is quite affordable in today’s second-hand market. As for 4K and 60 FPS on Ultra settings, the requirements increase but not too much, which is a pleasant surprise.

The requirements are determined by the use of DLSS or FSR on the balanced preset, which does somewhat obscure what can be achieved without these scaling technologies. Without them, achieving 4K and 60 FPS on Ultra settings would likely be much more expensive.

You will need an i5-11600K or Ryzen 5 5600X along with an RTX 3080. Interestingly, Ubisoft recommends an RX 6800 XT with FSR as well, also on a balanced setting. This is surprising, as developers usually require more AMD hardware than NVIDIA to achieve the same performance, but that won’t be the case here since both cards are very well-matched.

Lastly, there will be a closed beta accompanying the PC requirements for Skull and Bones, running from December 15 to December 18 on PC, Xbox Series X/S, and PS5. The beta will last for a total of 6 hours of session time during those three days. Ubisoft has warned that remaining inactive in menus does not stop the session timer. The game’s release date is set for February 16, 2024, with pre-orders available now.

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